* Sound will now play when mobs are hit by arrows, instead of just players. * Optimised the FML launchwrapper (modpack launches faster). * Fixed ghost chunkloading caused by modded fluid blocks, vanilla grass blocks, and vanilla vine blocks. * Fixed sounds playing more than necessary when closing GUIs. * Fixed snowballs not applying knockback. * Fixed a native memory leak in JarDiscoverer. * Fixed dropped items bouncing around on stairs and locked hoppers. * Fixed mobs' held items not rendering based on NBT differentiations. * Fixed desynchronisation between damaged tools and actual values when using the unbreaking enchantment. * The UI's heart blink and heart flashing will now render correctly. * Reduced the amount of boat desynchronisation between the client and server. * The pack will now play a ding noise when it has finished starting, in case you like to tab out while it's loading like I do. * There is now a cosmetic armour GUI, which allows you to change the armour that appears on your character, while keeping the functional benefits of your regularly equipped armour. * The controls menu now features a search bar for keybinds. * The default server listing in the multiplayer menu will now display the correct label. * The multiplayer menu will now display your current account session's authentication status, and will allow you to re-authenticate without having to restart the game. * You may now drag items across crafting grids to equally disperse the current stack, drag to pick up the current item's different stacks, and use other various mouse gestures. * Hunger restoration and saturation values will now appear when hovering over food items, and hunger saturation will display in the HUD. * Shortened startup time by an average of 20%. * The modpack will now ship with default options which are designed with performance in mind.
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